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00001 /****   , [ bobocheTree.cc ], 
00002 Copyright (c) 2008 Universite d'Orleans - Jeremie Vautard 
00003 
00004 Permission is hereby granted, free of charge, to any person obtaining a copy
00005 of this software and associated documentation files (the "Software"), to deal
00006 in the Software without restriction, including without limitation the rights
00007 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00008 copies of the Software, and to permit persons to whom the Software is
00009 furnished to do so, subject to the following conditions:
00010 
00011 The above copyright notice and this permission notice shall be included in
00012 all copies or substantial portions of the Software.
00013 
00014 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00015 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00016 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00017 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00018 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00019 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00020 THE SOFTWARE.
00021  *************************************************************************/
00022 
00023 #include "Strategy.hh"
00024 
00025 
00026 StrategyImp::StrategyImp(StrategyNode tag) {
00027 //    cout<<"Strategy imp constructor"<<endl;
00028     pointers=1;
00029     zetag=tag;
00030 //    cout<<"strategyimp constructor fini"<<endl;
00031 }
00032 
00033 
00034 StrategyImp::~StrategyImp() {
00035 }
00036 
00037 
00038 Strategy::Strategy() {
00039 //    cout<<"strategy default"<<endl;
00040     StrategyNode tag = StrategyNode::Dummy();
00041     imp = new StrategyImp(tag);
00042 }
00043 
00044 Strategy::Strategy(StrategyNode tag) {
00045 //    cout<<"Strategy with tag"<<endl;
00046     imp = new StrategyImp(tag);
00047 //cout<<"passed imp creation. End of strategy creator"<<endl;
00048 }
00049 
00050 
00051 Strategy::Strategy(bool qt,int VMin, int VMax, int scope, vector<int> values) {
00052 //    cout<<"strategy with values"<<endl;
00053     StrategyNode tag(2,qt,VMin,VMax,scope);
00054     tag.valeurs=values;
00055     imp = new StrategyImp(tag);
00056     
00057 }
00058 
00059 
00060 Strategy::Strategy(const Strategy& tree) {
00061 //    cout<<"Strategy copy"<<endl;
00062     imp = tree.imp;
00063     (imp->pointers)++;
00064 }
00065 
00066 
00067 Strategy& Strategy::operator = (const Strategy& rvalue) {
00068 //    cout<<"Strategy = "<<endl;
00069     if (imp != NULL) {
00070         (imp->pointers)--;
00071         if ( (imp->pointers) == 0) {
00072             //        cout<<"no more references for the imp. Delete"<<endl;
00073             delete imp;
00074         }
00075     }
00076     imp = rvalue.imp;
00077     (imp->pointers)++;
00078     return *this;
00079 }
00080     
00081 
00082 Strategy::~Strategy() {
00083 //    cout<<"strategy destructor"<<endl;
00084     (imp->pointers)--;
00085     if ( (imp->pointers) == 0) {
00086 //        cout<<"no more references for the imp. Delete"<<endl;
00087         delete imp;
00088     }
00089 }
00090 
00091 
00092 StrategyNode Strategy::getTag() {
00093     return imp->zetag;
00094 }
00095 
00096 
00097 int Strategy::degree() {
00098     return imp->nodes.size();
00099 }
00100 
00101 
00102 Strategy Strategy::getChild(int i) {
00103     if (i<0 || i>=degree() ) {cout<<"Child "<<i<<" does not exist"<<endl;abort();}
00104     return imp->nodes[i];
00105 }
00106 
00107 
00108 void Strategy::attach(Strategy child) {
00109     if (child.isDummy()) {
00110         for (int i=0;i<child.degree();i++) {
00111             imp->nodes.push_back(child.getChild(i));
00112         }
00113     }
00114     else
00115         imp->nodes.push_back(child);
00116 }
00117 
00118 Strategy Strategy::STrue() {
00119     Strategy ret(StrategyNode::STrue());
00120     return ret;
00121 }
00122 
00123 Strategy Strategy::SFalse() {
00124     Strategy ret(StrategyNode::SFalse());
00125     return ret;
00126 }
00127 
00128 Strategy Strategy::Dummy() {
00129     Strategy ret(StrategyNode::Dummy());
00130     return ret;
00131 }

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